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streaming to maya
Tuesday, 16 November 2010 02:16

IKINEMA

REAL-TIME NOW AVAILABLE BETWEEN VICON BLADE AND MAYA

15 November 2010: Vicon, developer of motion capture products for the Entertainment, Engineering and Life Science markets,

today announced that a new plug-in from Ikinema will allow

Vicon Blade customers to stream real-time skeletal data straight into Maya for the first time.

The Ikinema Animation Plug-in for Maya has a fast full body solver, retargeting tools

and the ability to apply constraints, gravity and balance effects to characters within Maya.

Some of the other key benefits include:
- Real-time streaming from Blade to Maya
- Retargeting from Blade into characters in Maya
- Exclusive interface between Vicon software and the IKinema plug-in giving all

the benefits of the IKinema solver and tools to Vicon customers
- Available through your Vicon sales person or direct from Ikinema
- Vicon customers receive a 15% discount

Maya IKinema Animation plug-in is available to all Vicon customers starting on Monday, November 15, 2010.

 

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