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combat simulator takes augmented reality to new, awesome levels
Wednesday, 20 April 2011 16:41

Cubic Corporation is a defense contractor that's been kicking around in some form or another since the early days of the Cold War, although you're more likely to know them as the operator of the New York City MetroCard system. What brings 'em to our space, you ask? Another cutting edge wargadget, of course! Indeed, the company has just been contracted to supply 27 of its COMBATREDI training systems to the Florida Army National Guard (to the tune of $4.8 million). The combat simulator features a hi-def, helmet mounted OLED video display for a 60 x 45-degree field of view, an integrated 3D stereo headset for sound, and a wireless "surrogate" rifle that performs like a real one, right down to the need for fresh magazines and various firing modes. The user's movements are tracked by way of a REDITAC tactical computer worn on the back, with a suite of sensors that can also determine where he's looking, and whether he's standing, kneeling, or lying on the ground. Of course, the company is selling this as the most realistic way to train our troops yet, although we can see it for what it really is: possibly the most bad-ass first-person shooter ever.


ORLANDO, Florida - May 17, 2010 - Cubic's Simulation Systems Division, a defense systems unit of Cubic Corporation (NYSE: CUB), has been awarded a contract valued at approximately $4.8 million to supply 27 of its COMBATREDI systems to the Florida Army National Guard, along with four 180-degree Warrior Skills Trainers (WST), a vehicle trainer that works with COMBATREDI. The award represents Cubic's first sale of the new COMBATREDI system, which immerses users in a highly realistic 360-degree "virtual reality" environment.

COMBATREDI is a new approach for Cubic, its first completely tetherless, user-worn virtual training system. It features a high-definition helmet-mounted OLED video display that delivers game-quality graphics with a 60-by-45-degree field of view, and an integrated 3D stereo headset for sound effects. Trainees are able to move through a 360-degree virtual environment, including entering buildings, as if it were real. The user carries a realistic wireless "surrogate" rifle that performs like a real one, requiring things like magazine changes and selecting the correct firing mode to operate correctly.

Cubic introduced the new system to potential military users late last year.

"Cubic is pleased that it hasn't taken long for the groundbreaking characteristics of COMBATREDI to be recognized by the user community," said Tony Padgett, Immersive Product Line Manager for Cubic Simulation Systems in Orlando. "COMBATREDI fully immerses trainees into the virtual environment. This is a whole new way to train the dismounted soldier."

Padgett said COMBATREDI allows individual soldiers to be trained almost anywhere, incorporating virtually limitless scenarios without the need for dedicated facilities.

The WST system also being delivered to the Florida Army National Guard projects realistic high-fidelity scenes on large screens using the Virtual Battle Space 2 (VBS2) engine. This system is in use in multiple U.S. Army locations
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