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Christmas Carol breaks 242 million worldwide
Tuesday, 15 December 2009 17:25

According to BoxOfficeMojo.com,

'A Christmas Carol' has reached $242 million dollars worldwide.

http://msnbcmedia3.msn.com/j/MSNBC/Components/Photo/_new/091102-christmas-carol-hlarge.hlarge.jpg

Congratulations to all the hardworking folks at IMD for all their efforts bringing this movie to the screen.

With a reported operating budget of 200 million dollars, Christmas Carol is the first movie in a long line of Performance Capture movies announced by IMD.

While the box office numbers continue to climb as the christmas holiday nears, the box office tally so far is:

Domestic: $124,426,097 51.3%
Foreign: $118,200,000 48.7%

= Worldwide: $242,626,097
 
Should 'Avatar' Be Considered for Best Animated Oscar?
Monday, 14 December 2009 22:02

Based on the current list, I say 'most definitely'

Zoe Saldana in Avatar
Photo: 20th Century Fox

I'm not going to ask why Avatar isn't on the Academy's short list for Best Animated Oscar because the answer to that question is obvious… it wasn't submitted. Perhaps that's just the problem though. Why not? And don't go jumping to a quick decision. Let me give you a little food for thought. I might be able to make a case that will have you considering it much more than you may think.

First off, let's look at a few details to help the discussion along. Here are four of the 20 films that were submitted for consideration in the Best Animated Feature Film category:

  • Alvin and the Chipmunks: The Squeakquel
  • Disney's A Christmas Carol
  • Monsters vs. Aliens
  • Up

Keep those films in the back of your mind for a second while I ask (and try to answer) a few questions you may already be asking and preparing for the comments.

Next, how much of Avatar is CGI and how much is live-action? In reading an article at Gawker recounting a Hollywood Reporter article it says, "When completed, Cameron expects Avatar to be about 60% CG animation, based on characters created using a newly developed performance capture-based process, and 40% live action, with a lot of VFX in the imagery." That works for me considering there's most likely no real way to tell for sure.

Taking this into account, let's follow that up with a peek at the first part of the Academy's rules for what is and what isn't an animated film, at least in Oscar's eyes:

An animated feature film is defined as a motion picture with a running time of at least 70 minutes, in which movement and characters' performances are created using a frame-by-frame technique. In addition, a significant number of the major characters must be animated, and animation must figure in no less than 75 percent of the picture's running time.

Now the big question… Is Avatar animated? The first place I went in search for an answer to this question was the production notes for the film where it actually includes a separate section labeled IS IT ANIMATION? The section begins as such:

Ask the animators at WETA, and they'll tell you that the avatars and Na'vi are animated. Ask Jim Cameron, and he'll say the characters were performed by the actors. The truth is that both are right. It took great animation skill to ensure that the characters performed exactly as the actors did. But at the same time, no liberties were taken with those performances. They were not embellished or exaggerated. The animators sought to be utterly truthful to the actors' work, doing no more and certainly no less than what Sam, Zoo or Sigourney had done in the Volume. Of course the animators added a little bit, with the movement of the tails and ears, which the actors could not do themselves. But even here, the goal was to stay consistent with the emotions created by the actors during the original capture. So when Neytiri's tail lashes and her ears lower in fury, they are merely further expressing the anger created by Zoe Saldana in the moment of acting the scene.

One way of looking at the information above is to say instead of putting actors in rubber suits or makeup all James Cameron did was apply makeup and creature effects with CGI. Sort of like last year's Best Makeup Oscar-winner, The Curious Case of Benjamin Button.

However, to the point of staying faithful to the actors performances similar techniques have been used in hand-drawn animation forever such as when the role of Snow White was acted out by Marge Champion as reference material for Disney animators for Snow White and the Seven Dwarfs. Also, as you can see in the video to the right, Helene Stanley was used for Sleeping Beauty. Obviously this is not the exact same thing as performance capture, but with this conversation it seems we're getting into varying shades of gray and it will ultimately come down to your interpretation of the facts.

Take all of this into consideration and what do you come up with? Is Avatar animated and if so, is it animated enough to be considered in the Best Animated Oscar category? What about the films I mentioned at the opening? The ones included on the short list for consideration.

To the question of how much of Avatar is CG and how much is live-action the answer was 60% CG and 40% live-action. Adding to this and having seen the film, I would put good money down saying there isn't a single frame of that film that doesn't include CG animation, let alone a scene that has more live-action elements than it does CGI. Compare this to Alvin and the Chipmunks: The Squeakquel in which the only animation is six of the film's characters and based on that alone I think Avatar is already more of an animated film.

I already touched up on it a little bit, but how about performance capture? Like Avatar, Disney's A Christmas Carol is a performance capture feature with characters portrayed inside CG environments and it is considered animation. Doesn't this mean Avatar should be considered animation as well?

Finally, the one thing the four contending films listed above have in common is they all employ CGI, just like Avatar and many, many other films we could open this discussion to. I bring this up because it has pretty much been agreed upon around the Internet Avatar will be taking home the Oscar for Best Visual Effects, which creates an interesting conundrum. Why is the CG in Avatar considered visual effects while the CG employed for a Pixar or DreamWorks film simply considered animation? If Avatar is up for Oscar's Best Visual Effects award shouldn't Up and Monsters vs. Aliens be as well? The fact they aren't, but A Christmas Carol is, interests me.

Perhaps the real question is When is CGI no longer considered visual effects and when is it considered animation? The line has to be drawn somewhere because it seems extremely grey at the moment.

What are your thoughts on the matter? And if you think Avatar is animation what about something like Pirates of the Caribbean: Dead Man's Chest, which sported Davy Jones and his beard of tentacles and the giant Kraken?

Based on the films included on Oscar's short list I would say Avatar undoubtedly belongs. All the creatures in Avatar are animated as are the lead characters with the most screen time. The environment is nearly 100% animated and instead of make-up effects they make use of CG animated costumes. You'd be hard-pressed to convince me Avatar is absolutely not an animated film, but I am open and interested in hearing your opinions…

 
Pandorapedia
Monday, 14 December 2009 16:53

Check out the online compendium about Avatar - the PandoraPedia

http://hub.leoartz.com/wp-content/uploads/2009/06/m_avatar_pandora.jpg

http://www.pandorapedia.com/doku.php

 
Anatomy of a Motion-Capture Scene in Avatar
Saturday, 12 December 2009 21:13
For most of the film, Avatar, the performance-capture stage, known as the volume, was the center of the action. Here’s how James Cameron turned a stage performances into a rich 3D, CG scene.
By Anne Thompson

1: The Volume



Most of James Cameron’s space epic, Avatar, was shot on a performance-capture stage, known as the volume, in Playa Vista, Calif. The volume was rimmed by 120 stationary video cameras, which could record the movements of all actors at once in 3D, with submillimeter precision. Data from the cameras was streamed into Autodesk software, which translates actors’ movements into digital characters in real time within a low-resolution computer-generated environment. So riding a fake banshee mockup onstage instantly translated to CG footage. Multiple cameramen were used on set for reference video, but because the volume essentially captures performances from every angle at once, Cameron could digitally render whatever angles and shots he wanted after the performance, adjusting the camera movements while viewing playback.

2: Digital Closeup



Like many actors in Avatar, Zoë Saldana plays a fully computer-generated character, Na’vi princess Neytiri. To map her movements to her digital doppelgänger, Saldana wore a motion-capture bodysuit with reference markers and stripes. She also wore a head rig designed by Cameron that aimed a small video camera at her face. That camera tracked green ink dots, painted on Saldana’s face, throughout the scene, giving Cameron closeup-level detail of changes in expression to map to Neytiri’s CG face.

3: On-Set Playback



To shoot a scene within a totally CG world, Cameron had virtual production supervisor Glenn Derry rig up augmented-reality cameras. Cameron could watch from the sidelines as his actors’ performances were instantly mapped to their CG characters and displayed via an on-set screen. Or he could use a portable, motion-tracking virtual camera to walk through the volume and view the CG environment of the movie on its LCD screen.

4: Final Render



To transition from the CG produced on set to the photorealistic world of the finished movie, Cameron sent his rough footage to Weta Digital in New Zealand. There, special-effects programmers used a facial solve program and facial action coding to translate the actors’ every minute muscle movement—blinks, twitches, frowns—to believable expressions on the faces of Pandora’s aliens.
 
Fox develops 'untitled James Cameron project'
Wednesday, 09 December 2009 19:47
by Jim Dixon

James Cameron and cast on set of "Avatar"  Photo courtesy 20th Century Fox (c) 2009

With “Avatar” set to be released in a little over a week, Production Weekly reports that director James Cameron is developing a Shane Salerno-scripted sci-fi action script for Fox, described as an "event" film set in the future.

Salerno wrote the 2000 remake of “Shaft,” and was one of several writers credited and uncredited, including Jonathan Hensleigh, JJ Abrams and Tony Gilroy, on “Armageddon.” He also scripted “AVPR: Aliens vs Predator – Requiem” in 2007. He has numerous projects in development, including an untitled Roberto Orci/Alex Kurtzman project. His script “The Last Run” is currently in production at 20th Century Fox.

Fox has spent as much as half a billion dollars making and marketing “Avatar,” also a science fiction vehicle, which features the latest CGI and motion capture technology. The official synopsis from 20th Century Fox says:

AVATAR, a live action film with a new generation of special effects, takes us to a spectacular new world beyond our imagination, where a reluctant hero embarks on a journey of redemption and discovery, ultimately leading a heroic battle to save a civilization. The film was first conceived by Cameron 14 years ago, when the means to realize his vision did not yet exist. Now, after four years of actual production work, AVATAR delivers a fully immersive cinematic experience of a new kind, where the revolutionary technology invented to make the film, disappears into the emotion of the characters and the sweep of the story.

As to the new project, no names have surfaced yet, other than Cameron and Salerno. If “Avatar” is a hit, expect it go into high gear quickly.

 
10 Minutes Of New Footage Compares Actor To Avatar
Monday, 30 November 2009 17:46

This fascinating behind the scenes look at Avatar is like a crash course in motion-capture, in which James Cameron breaks down his favorite scene in the film and shows you how it was created. And there's tons of new footage.

Don't get put off by the first two minutes, I promise you it pays off around 4:03 when you get to see a side-by-side break down of Zoe Saldana flipping out as herself, and as her alien character Neytiri. I think I've watched that part 30 times. Say what you will about the plot or the blue people, you can't deny that the technology in this film is pretty impressive. Especially since Cameron can basically pick any shot he wants from any angle, and the computer will recreate the scene. But on the downside, why does Neytiri sound like Natasha from Bullwinkle?

http://www.youtube.com/watch?v=dKFbI6p-L04&feature=player_embedded

 
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