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SAG probing motion capture work
Friday, 20 November 2009 22:49

Actors want clarification on the digital technique

With motion capture becoming increasingly popular production technique, the Screen Actors Guild is investigating how thesps perform the work -- a signal the issue may emerge as a factor in next year's contract negotiations. In an announcement this week, SAG invited members and non-members who do the work to a Dec. 3 session at the guild's Hollywood headquarters to discuss the impact of performance capture. The contract department staff and members of the TV/Theatrical Standing Committee will attend. It's the first such meeting SAG has held on the issue.

"We're holding this event in order to learn as much as we can -- how the work is performed, the concerns of members and what we need to do about those concerns," said national deputy exec director contracts Ray Rodriguez, in an interview with Daily Variety. He would not comment further.

SAG has jurisdiction over actors in most major films. But thesps have expresed concerns in recent years over the dearth of specific language in the master contract over how motion capture performances are covered, such as whether the stunt, background or dance provisions apply.

SAG's raised the performance capture issue in past contract negotiations, as members have expressed the desire for language spelling out motion capture work during the "wages and working conditions" process to formulate contract proposals. But the companies have responded during negotiations by asserting that mocap -- the emerging lingo for the work -- is a "non-mandatory" subject of bargaining and not open to negotiation.

The Alliance of Motion Picture & Television Producers did not respond to a request for comment Thursday.

SAG's scheduled to launch seven weeks of negotiations on its feature-primetime contract with the AMPTP on Oct. 1. That means the guild's mandated "wages and working conditions" process will likely begin in the late spring or early summer.

The technique -- first popularized in "300," "The Polar Express" and "Beowulf" -- is used in Robert Zemeckis' "A Christmas Carol," James Cameon's "Avatar" and Tim Burton's "Alice in Wonderland."

Motion capture, in which movements are recorded and translated to a digital model, is also used in performances for videogames. That's an area in which SAG has little jurisdiction.
 
Zemeckis Directing Motion Capture Nutcracker
Monday, 16 November 2009 21:57

Published by Jeff Leins

NutcrackerRobert Zemeckis is planning yet another Christmas-themed motion capture movie.

The director of The Polar Express, Beowulf, and A Christmas Carol is considering a 3-D animated adaptation of E.T.A. Hoffmann’s original novel, “The Nutcracker and the Mouse King.”  According to Pajiba’s source, it will not be a re-creation of the Tchaikovsky ballet.

Instead it will be a period piece set in 19th century Russia about the origins of the Nutcracker and the battle between the dolls and the mice.

 
Hollywood's new art form: Motion Capture
Wednesday, 11 November 2009 22:49
Hollywood's motion capture technology is alive with possibilities and controversy
By Jamie Portman,
An undated still from the 2009 Disney film 'A Christmas Carol'. Fred - Colin Firth (center), Ebenezer Scrooge - Jim Carrey (right).

Photograph by: Disney

BEVERLY HILLS, CALIF. — Meryl Streep as Abraham Lincoln?

Harrison Ford restored to his youth to continue as Indiana Jones?

Don't laugh. In the brave new Hollywood world of motion capture technology, anything is possible.

At least that's the view of Steve Starkey and Jack Rapke, the producers behind the latest version of A Christmas Carol, a film which allows Jim Carrey to play not only Ebenezer Scrooge from childhood to crabbed old age but also the Ghost of Christmas Past, the Ghost of Christmas Present and the Ghost of Christmas Yet To Come.

These guys — along with director Robert Zemeckis who partners them in the production company dedicated to the process — see themselves as pioneers in a filmmaking revolution. They also have their detractors — critics skeptical of a technological process which captures an actor's physical performance digitally and then turns it over to technicians who heighten and embellish that performance, as well as fine-tuning the performer's physical appearance.

Steve Starkey calls it an art form.

So does Tom Hanks, who was a key component in the success of Zemeckis's first motion capture film, Polar Express. After seeing what technicians did with his performance, Hanks came away convinced that this was an exciting innovation. He also suggested that if Meryl Streep had the acting chops to play Abraham Lincoln, why not cast her?

Starkey doesn't think it's such an outlandish idea: if computer artists can convert Jim Carrey into the crabbed and aged Ebenezer Scrooge, they can turn Meryl Streep into a craggy, truly lincolnesque screen presence.

"If she is the appropriate person to go to for Abe Lincoln," we would definitely contemplate it," Sharkey says unblushingly.

"The process liberates us," adds Rapke, who's equally gung ho about the process.

Perhaps they're right. After getting away with turning a clothed Angelina Jolie into a nude seductress in Beowulf, perhaps anything goes.

In fact they see all sorts of interesting potential here. For example, motion capture could be a boon for aging stars who want to continue as exciting virile presences on the screen.

Rapke notes that had the process been around 25 years ago, Roger Moore, now 82, wouldn't have necessarily had to retire as James Bond. He could "very easily" have continued as long as he had the stamina to do the action scenes. And there would be no need to worry about an expanding waist line: that could be trimmed down. The same possibilities would have existed for Sean Connery, now 79.

Going back further into Hollywood's history, one finds the case of Hollywood's most famous Tarzan, Johnny Weismuller. In his early Thirties films, he was a trim and muscular heartthrob, but by the time he retired more than a decade later, his body had thickened. Had motion capture been available back then, that problem would have been resolved.

"As long as he could swim," Starkey says cheerfully. "You can understand the liberation not only for the filmmakers but for the actors themselves."

"If we had an actor in a continuing franchise, that actor could live on forever in the role," Rapke says. In fact, had Harrison Ford embraced motion capture, he wouldn't have needed to age for his last Indiana Jones movie.

For all their motion capture films so far, they have sought the best possible actors for the role. If there's necessary nipping and tucking and tweaking, everybody — including the performers — can worry about that afterwards.

"If we make the movie and the likeness is appropriate for the actor playing the character, then we're going to use that actor's likeness," says Rapke. "But if it's not appropriate, we won't. Look at Gary Oldman in A Christmas Carol. He plays Marley and he looks nothing like the Marley character."

ImageMovers Digital, the company they and Zemeckis recently created, has a mandate to develop 3-D performance capture films exclusively for Disney. In the process, they are continuing to build on the technology pioneered with Polar Express, a film which grossed more than $300 million internationally.

But Polar Express was a fantasy. It was the subsequent Zemeckis-directed Beowulf which fully revealed the possibilities of motion capture while also stoking up the controversy surrounding the process. This was the action epic which took  Ray Winstone, expanded his five-foot-ten frame to six-foot-six and tightened his waistline at the same time, while also giving him washboard abs and huge muscles.

"Isn't that the beauty of this art form — that you are no longer slave to your likeness?" asks Starkey, who says Winstone was hired for his acting skills, not for his looks. "In this art form, you can cast anybody — it's no longer based on their gender, their skin colour, their likeness, their weight, their height, their age — it doesn't make any difference."

Now Zemeckis is eyeing a eyeing a motion capture remake of The Beatles legendary animated film, Yellow Submarine.

"We are very excited about the possibility of making Yellow Submarine," Rapke says. "We are completely dedicated to making it. And subject to The Beatles' approval, we will be making the movie. We have acquired the rights from The Beatles as well as from EMI, and now we're developing character looks. It's a process, and if The Beatles approve of the looks, then we're going to make the movie."

However, news of the a Yellow Submarine remake has sparked a furious reaction on the Internet, particularly from fans who revere the original. The uproar is a further indication that the motion capture process remains controversial in some quarters. Some critics, while admiring Zemeckis's artistry greatly, see him as an obsessive in thrall to his own technological tool box.

Rapke says that Zemeckis's commitment to motion capture is less an obsession than a passion.

"We are dedicated to this art form and our studio, Disney, is the only one dedicated exclusively to the performance capture art we're pioneering. We believe in this art form and we're very excited about rolling back the frontiers."

 
Carrey's 'Christmas Carol' wraps up $31M weekend
Monday, 09 November 2009 16:45

By DAVID GERMAIN

In this film publicity image released by Disney, Ebenezer Scrooge, voiced by Jim Carrey, is shown in a scene from "A Christmas Carol." (AP Photo/Disney, ImageMovers Digital LLC)

 

Jim Carrey's Scrooge collected holiday donations from movie fans with his new take on "A Christmas Carol," which took in $31 million to open as the weekend's top movie.

The Disney animated version of the Charles Dickens classic knocked the King of Pop out of the No. 1 spot as "Michael Jackson's This Is It" slipped to second place with $14 million, according to studio estimates Sunday.

Featuring Carrey as Ebenezer Scrooge and also as the three holiday ghosts that show Scrooge the error of his miserly ways, "A Christmas Carol" came in on the low end of Disney's expectations for opening weekend.

 
Microsoft 'Natal' Has Game
Friday, 06 November 2009 18:14
Nick Summers
.Project Natal: Playing with virtual controls...
After Atari popularized the joystick in 1977, videogame developers spent years cramming more buttons onto the controller. Then along came Nintendo, with a motion-sensing controller for its Wii console that was less complicated, and more fun. Since Nintendo launched the Wii in 2006, it has sold more than 50 million units worldwide--about as many as its two rivals, Microsoft's Xbox 360 and Sony's PlayStation 3, combined.

Microsoft and Sony, are poised to release their own motion-sensing devices in 2010, with Microsoft having the best chance to out-Wii the Wii. Its Project Natal product, announced in June, eliminates the controller entirely--instead of a player holding a gadget, a special device mounted beneath the TV uses a video camera, an infrared sensor, and software to identify a player's motions. The gamer's actual silhouette, not a generic avatar, can then be inserted directly into games.

To win at Wii tennis, you basically just need to swing your wrist back and forth. In contrast, the Natal camera detects the subtle movement of your limbs. I tried a game called Ricochet, where you punch, kick, and head-butt a ball down a corridor to break apart bricks at the far end. It sounds simple, but because the Natal camera tracks the exact movement of each limb going after the careening ball, I really needed to reach for each shot. Microsoft isn't exactly known for simple products that work seamlessly--but the Xbox has been an exception, and if the final product delivers on what the prototype promises, Natal may be Microsoft's most graceful step forward in gaming yet.

Sony has a motion controller in the works, too: a handheld, wandlike device that pairs with a camera, splitting the difference between Wii and Natal. It doesn't have a name yet--but it does have an expected release date of spring 2010, earlier than Natal. Beating Microsoft to market is Sony's best chance at bringing the PlayStation 3 out of third place in the console wars.

 
Roger Rabbit 2 Will UseMotion Capture
Friday, 06 November 2009 05:05

 



Roger Rabbit 2 Will Use Polar Express CGI
Robert Zemeckis told MTV that he will use MoCap in Roger Rabbit 2, but not on the Toons. "I wouldn't use it for the cartoon characters, because I think they should stay two-dimensional because that's what — I wouldn't dimensonalize Roger," he said. "And I couldn't dimensonalize Jessica even if I wanted to because she doesn't have a nose. We wouldn't want to give her a nose.”
 
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